Forums › Classic Systems › Nintendo Entertainment System – NES › Mario Brothers – NES
This topic has 1 voice, contains 10 replies, and was last updated by clandis 1306 days ago.
| Author | Posts |
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| Author | Posts |
| November 10, 2003 at 12:00 am #4728 | |
| cheat codes galore | Mario Brothersnes / Mario Brothers Cheat Codes Please help contribute to our Mario Brothers cheat codes page by submitting your own cheats, hints, strategies, glitches, faqs, walkthroughs and other content related to this game. |
| March 29, 2004 at 12:00 am #5052 | |
| dude | warp zones finish world 1-1 and go to 1-2 when you are at the last set of platforms go as high as possible and jump on the celing run to the end and when you reach the pipe (you shuld still be on the celing) go past it and to a room. Here you can warp to worlds 3 4 5 |
| November 30, 2004 at 12:00 am #5053 | |
| a friend | How to get to world -1 (that’s negative one): In world 1, level 2, which is the first underground level you encounter, proceed through the level until you reach the very last pipe- the one which would take you up to the flag if you were to go through it (don’t go to the warps). You will want to be big, because what you will do is jump onto the pipe, and walk forward until you hit the wall. There will be bricks above you which you can brake, since you are big. You will want to break the brick which is one away from the one directly above you as you touch the wall. Then, and, believe me, this is tricky, you will attempt to jump -sideways- through that brick which you did not break- the one which is closest to the wall. It helps if you crouch down as you try to jump “through” it. Note- don’t jump at if from below, or else you will break it. After many attempts, this should take you to world negative one, which is simply an underwater world which repeats itself over and again. This may not be worth all the effort it takes to try and jump sideways through a brick, but it is at least a very clever trick, and a good thing to know, which may be told to others to initiate conversations, get a date, who knows… |
| March 19, 2005 at 12:00 am #5054 | |
| Mr. Mario | What are you guys talking about? This is MARIO Bros., the one with the crabs, the spinys, and the ice thingies. You’re thinking about SUPER Mario Bros., the one with the Bowsers (Koopas), the super mushrooms, and the walking mushroom things. |
| September 20, 2005 at 12:00 am #5055 | |
| adamkenny | If you lose all of your lives its a game over and another really good tip is dont fall in the pits (you’ll die) |
| January 15, 2006 at 12:00 am #5056 | |
| Guest | FIND LEVEL -1…towards the end of world 1-2, find the tunnel leading to world 1-3 and jump on top of it. Starting at the pipe that goes to the top of the screen, count to the left and break the 2nd and 3rd set of bricks. Now squat down and jump towards the first set, staying in your squat. If you do it right, you will walk through the mass of bricks and be able to go in one of the pipes without warping. But beware, if you make it to worl -1, it is a water level and you cannot get out of it. Good luck. |
| May 2, 2006 at 12:00 am #5057 | |
| british | WARP TO LEVEL 8 — Get to level 4-2 either by warping from 1-2 to level 4 and beating it or just work your way up. Once you get there, go through the level until you get to the moving platforms going down (the first set of platforms) once u cross it, jump up and down under the set of 3 really high blocks. three other blocks should appear. climb them, then break all the boxes. the one on the far left will make a vine. Jump off the other blocks and climb the vine. then make your way collecting all the coins to the warp zone. welcome to level 8. its tricky to get the blocks, so it might take a few tries to get it right. |
| June 22, 2006 at 12:00 am #5058 | |
| Guest | I love it dat u gave cheats!! |
| July 17, 2007 at 12:00 am #5059 | |
| threedeox | i have this game for nes (not)()()() |
| July 24, 2007 at 12:00 am #5060 | |
| metallica 4 life | Double jump Starman kills fanfare World 4-2 wacky warp to Worlds 6/7/8 without the Vine -At the beginning of World 4-2, there is a very bricky area with a group of three Goombas near the end of it. Before the Goombas, you’ll come across a small hole in the brick floor. Make sure to drop down and get a Mushroom from the last block in the overhang if you’re small — Mario must be “Super” for this glitch. Then, standing above the hole, jump straight up twice so Mario breaks two Bricks [1]. -Next, slowly walk to the right (watch out for the Goombas) until the two-block column you just created has scrolled about half-way off the left side of the screen [2]. Go all the way back to the left side of the screen, then duck and jump once. Mario’s feet should automatically “catch” the wall, and he will appear to be stuck [3]. (If Mario’s feet don’t catch the wall, you haven’t scrolled far enough. If Mario breaks a block to the right, you’ve scrolled too far; just break another one above it and try scrolling again.) Release the Down button, and press the Right button once if you weren’t already facing right. Now Mario should be sliding through the brick wall — do not walk or jump until Mario stops at the right side of the screen. When Mario has stopped [4], jump straight up and to the right until Mario is on top of the bricks. -Now, Mario should be on top of the bricks and all the way to the right of the screen. (Important note: Walking back to the left will move Mario away from the right side of the screen, which may cause the glitch to fail. Try to move forward only.) Staying at the right side of the screen, head to the other side of the pit where the three pipes are. Go down the third pipe [5], and voilĂ — Warp Zone! [6] (This is the trickiest part because you can’t really see what’s in front of you because you’re at the right side of the screen. If you need to, you can go back a few steps before continuing on, which will give you a little more room in front of you. Be careful not to scroll too far back.) Walk through walls Koopa Troopa factory Mushroom magic-In World 1-1, at the same part as described above, sprout the Mushroom, then get on top of the high platform. As the Mushroom falls in the pit, try to jump so that Mario goes off the top of the screen as the Mushroom goes off the bottom of the screen. If Mario and the Mushroom are lined up perfectly, Mario will collect the Mushroom off-screen. Inside the enemy Scale Lift glitch-fest Mushroom through the blocks Un-Fiery Mario Minus World -In the Famicom Disk System version of SMB, the Minus World is a swimming version of World 1-3, with gray enemies, pink platforms, and a floating Bowser. At the end, if you touch the flagpole too high, you’ll float over the castle door and won’t clear the level. Touch it about halfway down to be safe, and you’ll drop right into the door, taking you to World -2! World -2 is exactly like World 7-3, except beating the level takes you to -3. World -3 is like 4-4, except it’s not a maze, there’s no Bowser at the end, and the graphics are blue instead of gray. After you touch the axe at the end, you are thanked as usual, but the Mushroom Retainer is not there. Press B, and you are taken to the title screen, where you can keep pressing B to choose a World to go to, with harder levels, exactly as if you had just beaten the game. Small and Fiery The Magic Koopa Troopa Mario Copperfield Get stuck & drown |